Portfolio

Worlds, Systems, Tools, and Gameplay built for players.

(My team and I) started out with a small adventure game then branched into VR. We’re into having a good time, and offer our fellow gamers a chance to unleash their inner child through our games. Let us know how we can help you; When it comes to the gaming world, the sky’s the limit. This is a passion. We strive to excel in creating an atmosphere that allows the player to be totally immersed in each and every title we create.

Selected work

Professional Projects

Practice and prototypes

Personal Projects

Older work

Released Projects

About

Christopher Meyer

Game designer and technical problem solver with a background spanning game projects, technical support, guest-facing operations, and training. I designed and created the online Game Design Certificate Course for Arkansas State University and received the Course Directors Award for Interactive Design.

My experience includes PC and network diagnosis and repair across large regional areas, service desk and infrastructure support, team and vendor coordination, inventory organization, and direct customer support. I focus on practical tools, clear workflows, safety, and strong user experiences.

Education includes Full Sail University, Cincinnati Tech College, and venue technology certification work, including Monsters Unchained.

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